manhdev

Grandma's Garden

Privacy Policy

Last updated

Grandma's Garden is a casual farming game made by Manh Pham ("I", "me"). You can play it fully offline. When online play is on, the game uses Unity Gaming Services to back up your garden and to let you visit your friends' gardens. There are no ads. Optional add-ons (gems, a starter pack, a monthly card and a season pass) are sold through the store you installed the game from, and I never sell your data or see your payment details.

In short: your garden is saved on your device. When online play is on (it is by default, and you can turn it off in the Account window), an anonymous player ID, the name you pick, a copy of your save and the snapshot of your garden that your friends see are stored by Unity Gaming Services, and usage statistics use Firebase Analytics on mobile or Unity Analytics on desktop with your permission. Signing in with an account is optional. Delete online account in the Account window removes the Unity online account and its cloud data.

What stays on your device

The game saves your progress in the app's local storage: plots, crops, gold, gems, seeds, fertilizer, decorations, purchases, settings and your friends list. Crops keep growing in real time while the game is closed, which only needs the clock of your device.

The game does not use your camera, microphone, contacts, photos or location.

Online play (Unity Gaming Services)

When online play is on, the game signs in to Unity Gaming Services as an anonymous player: Unity creates a random player ID for your device. No name, email or phone number is needed. Unity then stores, for that player ID:

  • Your player name, a random name at first (for example Nana#1234), or the one you choose in the Account window. Friends find you by this name.
  • A copy of your save (Cloud Save), so your garden can come back after reinstalling or on another device.
  • A public snapshot of your garden (which crops grow where, how ripe they are, your decorations and buildings), shown to the friends you accepted when they visit.
  • Your friends list and friend requests (Unity Friends), by player ID and name.
  • Your inbox: what friends did in your garden (watering, weeding, catching bugs, picking a few ripe crops) and the seed gifts they sent, with the sender's player name, until the game applies them.
  • What you bought (gems, add-ons, the monthly card and the season pass) as part of the save, so purchases work offline and on your other devices.

Like any online service, Unity also receives your device's IP address and basic device and app information (model, operating system, game version) when the game connects.

How Unity handles this data: Unity Game Player and App User Privacy Policy.

Purchases

The game sells optional add-ons: gem packs, a starter pack, a monthly card (a subscription that renews every month until you cancel it) and a season pass. They are bought and paid for entirely in the store you installed the game from, with the account you use there; I receive no payment or card details. To know which add-ons you own, the game asks the store on your device and keeps the answer in your save so they work offline. Your purchase history is kept by the store:

Signing in with an account (optional)

The Account window (tap your avatar) offers Link account, which connects your player to a Unity Player Account, so you can get your garden back on another device. The sign-in page is run by Unity and lets you use Google, Apple or an email address; the game itself never sees your password. Unity keeps the account's email address under its own privacy policy. You can delete a Unity Player Account at player-account.unity.com/delete-account; privacy questions about it go to unity-player-login-privacy@unity3d.com.

Friends

Friends are added by player name, and a friend request has to be accepted. A friend can see your garden snapshot, help in your garden (water, weed, catch bugs), pick a small share of your ripe crops and send you a seed gift once a day; you can remove a friend at any time. There is no chat. Besides real friends, the game has a few computer-controlled neighbors; they are not people and send nothing anywhere.

Usage statistics

Android, iPhone and iPad: the game uses Google Analytics for Firebase to measure first opens, play sessions and gameplay events, and to understand which advertising campaigns bring players to the game. Google receives an app-instance identifier, device and app information (such as model, operating system, game version and language), and approximate country or region derived from the connection. The game does not send your name or email to Analytics. The iOS build disables IDFA collection and does not show an ATT tracking prompt.

Desktop and other Apple platforms: the game continues to use Unity Analytics, with a random installation identifier, session/game events, device and app information, and approximate country or region. These versions do not use Firebase Analytics.

Google processes Firebase data under Google's privacy policy and information about partner apps. Unity processes its data under Unity's privacy policy.

Statistics are enabled only while online play is on and after you choose Allow in the usage-statistics prompt. You can change that choice in the Account window (Usage statistics). Turning online play off stops collection. Deleting the Unity online account removes that account's cloud data; Analytics data has its own retention policy.

Your choices

  • Play offline: Account window > Online > Off. From the next start the game sends nothing (no statistics either) and keeps playing as before, with the computer neighbors.
  • Change your name: Account window > Name.
  • Delete your online data: Account window > Delete online account. This removes your cloud save, garden snapshot, inbox, friends and your anonymous player from Unity Gaming Services. The game on your device stays as it is, with online play turned off.

Children

Grandma's Garden is suitable for all ages, and I do not knowingly collect personal information from children under 13. The only data tied to a player is the anonymous ID, the chosen player name and the garden itself; there is no chat. If you believe a child has provided personal information through the game, contact me and I will help to have it removed.

Retention and deletion

  • Data on your device is deleted when you uninstall the game or clear its app data.
  • Unity Analytics data is kept by Unity for the period set in its data retention policy, then deleted. To have the statistics of your installation deleted, write to me and I will ask Unity to delete them.
  • Firebase Analytics data follows the retention settings of the Google Analytics property. Contact me for questions or deletion requests about that data. See Firebase privacy information.
  • Online data is kept by Unity Gaming Services until you delete it with Delete online account, or until I delete the game's online project.
  • I can also delete your online data on request: write to me with your player name (the Account window shows it).

Your rights

Depending on where you live (for example under the GDPR in the EU and UK, or the CCPA in California), you may have the right to access, correct, delete or object to the processing of your personal data. Most of this you can do in the game (change your name, delete your online data); for anything else, write to me at the address below. I do not sell personal information.

Store privacy labels

Third partyWhat it doesPolicy
Unity Gaming Services (Authentication, Cloud Save, Cloud Code, Friends)Anonymous sign-in, cloud save, friends, garden visits and gifts, only when online play is on.Privacy policy
Unity AnalyticsDesktop usage statistics, only while online play is on and with the player's permission.Privacy policy
Google Analytics for FirebaseMobile first opens, sessions and acquisition measurements, only while online play is on and with the player's permission.Privacy policy
Unity Player AccountsOptional sign-in with Google, Apple or email to keep your garden across devices.Privacy policy
Microsoft Store, Google Play, App StoreDownload and updates of the game, and the optional add-on purchases. The game never sees your payment details.Microsoft · Google · Apple
Data typePurpose
User IDs: anonymous player IDApp functionality (sign-in, cloud save, friends)
Name: the player name you chooseApp functionality (friends)
Email address: only if you sign in with a Unity Player Account (kept by Unity)Account management
Game progress: save copy, garden snapshot, inboxApp functionality
Device or installation IDs, IP address (received by the service when connecting)App functionality, security, analytics
App activity: sessions (Firebase Analytics on mobile; Unity Analytics on desktop)Analytics
Approximate location: country or region derived from the connection (the platform's Analytics provider)Analytics
Purchase history: add-ons owned (kept by the store, read on the device)App functionality
  • All data is encrypted in transit.
  • The game contains no ads; it offers optional in-app purchases (gems, add-ons, a monthly subscription, a season pass).
  • Your online data can be deleted in the game (Account window > Delete online account) or on request.

Changes

When this policy changes, the new version is published at this address with the date of the last change shown at the top of the page.

Contact

Manh Pham – manhpv151090@gmail.com